collin/mahjong · 65869214
White, the way a tile is
Collin Richards · 2026-08-25 08:33 UTC · 658692144a4a8888840e6ef537afda770792693e · parent 366ba77f · browse files
modifiedsrc/styles.css+5 −1
| ⋯ 629 unchanged lines | |||
| 630 | 630 | padding: 2px 1px; | |
| 631 | 631 | gap: 0; | |
| 632 | 632 | border-radius: calc(var(--tile-w) * 0.1); | |
| 633 | - | background: linear-gradient(180deg, var(--ivory), var(--ivory-edge)); | |
| 633 | + | /* The white the tiles themselves are, not the bone the panels are: a tile's | |
| 634 | + | face is white and its sides are the two greys in `LOOK` (ui/tileArt.ts), | |
| 635 | + | and the bottom stop here is that same `sideLight`, so a button standing in | |
| 636 | + | the row reads as one more tile rather than as a card lying beside them. */ | |
| 637 | + | background: linear-gradient(180deg, #ffffff, #d7d7d7); | |
| 634 | 638 | color: var(--ink); | |
| 635 | 639 | border: none; | |
| 636 | 640 | box-shadow: 0 2px 3px rgba(0, 0, 0, 0.45), inset 0 calc(var(--tile-w) * -0.06) 0 rgba(0, 0, 0, 0.09); | |
| ⋯ 1967 unchanged lines | |||