anvilsign in

collin/mahjong

1import { createServer } from 'node:http';
2import { createReadStream } from 'node:fs';
3import { stat } from 'node:fs/promises';
4import { extname, join, resolve } from 'node:path';
5import { fileURLToPath } from 'node:url';
6import { attachRooms } from './rooms.ts';
7
8/**
9 * The whole production stack in one process: the built game out of dist/, and
10 * the room relay on /ws of the same origin. `npm run build && npm run serve`.
11 * In development this file is not involved — vite serves the game and
12 * vite.config.ts attaches the same relay to vite's own server.
13 */
14
15const DIST = resolve(fileURLToPath(import.meta.url), '../../dist');
16const PORT = process.env.PORT ? Number(process.env.PORT) : 8080;
17const HOST = process.env.HOST || '0.0.0.0';
18
19const MIME: Record<string, string> = {
20 '.html': 'text/html; charset=utf-8',
21 '.js': 'text/javascript',
22 '.css': 'text/css',
23 '.svg': 'image/svg+xml',
24 '.png': 'image/png',
25 '.mp3': 'audio/mpeg',
26 '.json': 'application/json',
27 '.webmanifest': 'application/manifest+json',
28 '.ico': 'image/x-icon',
29 '.txt': 'text/plain; charset=utf-8',
30 '.map': 'application/json',
31 '.woff2': 'font/woff2',
32};
33
34const server = createServer(async (req, res) => {
35 const pathname = decodeURIComponent(new URL(req.url ?? '/', 'http://localhost').pathname);
36 const file = resolve(join(DIST, pathname === '/' ? 'index.html' : pathname));
37 if (!file.startsWith(DIST)) {
38 res.writeHead(403).end();
39 return;
40 }
41 try {
42 const s = await stat(file);
43 if (!s.isFile()) throw new Error('not a file');
44 const ext = extname(file);
45 res.writeHead(200, {
46 'content-type': MIME[ext] ?? 'application/octet-stream',
47 'content-length': s.size,
48 // Hashed assets may be kept forever; everything else asks again.
49 'cache-control': pathname.startsWith('/assets/')
50 ? 'public, max-age=31536000, immutable'
51 : 'no-cache',
52 });
53 createReadStream(file).pipe(res);
54 } catch {
55 res.writeHead(404, { 'content-type': 'text/plain' }).end('not found\n');
56 }
57});
58
59attachRooms(server);
60// Upgrades to anything but /ws have no other takers here — hang up.
61server.on('upgrade', (req, socket) => {
62 if (new URL(req.url ?? '/', 'http://localhost').pathname !== '/ws') socket.destroy();
63});
64
65server.listen(PORT, HOST, async () => {
66 const built = await stat(join(DIST, 'index.html')).catch(() => null);
67 console.log(`mahjong on http://${HOST}:${PORT} — rooms on /ws`);
68 if (!built) console.log('dist/ is empty — run `npm run build` first');
69});