| 1 | import { DEFAULT_NAMES, DEFAULT_RULES, type Rules } from './types'; |
| 2 | |
| 3 | const KEY = 'taiwanese-mahjong/prefs'; |
| 4 | |
| 5 | /** |
| 6 | * Preferences belong to the table, not to a hand: they outlive a save, survive |
| 7 | * 開新局, and are what a fresh `Game` is built from. |
| 8 | */ |
| 9 | export interface Prefs { |
| 10 | /** Master mute. Off by default — a shared screen should not surprise a room. */ |
| 11 | sound: boolean; |
| 12 | /** 0..1 */ |
| 13 | volume: number; |
| 14 | /** 報牌 — say the calls and the discarded tiles out loud. Needs `sound`. */ |
| 15 | voice: boolean; |
| 16 | names: string[]; |
| 17 | rules: Rules; |
| 18 | } |
| 19 | |
| 20 | export const DEFAULT_PREFS: Prefs = { |
| 21 | sound: false, |
| 22 | volume: 0.7, |
| 23 | voice: true, |
| 24 | names: DEFAULT_NAMES, |
| 25 | rules: DEFAULT_RULES, |
| 26 | }; |
| 27 | |
| 28 | export function loadPrefs(): Prefs { |
| 29 | try { |
| 30 | const raw = localStorage.getItem(KEY); |
| 31 | if (!raw) return DEFAULT_PREFS; |
| 32 | const p = JSON.parse(raw) as Partial<Prefs>; |
| 33 | return { |
| 34 | sound: typeof p.sound === 'boolean' ? p.sound : DEFAULT_PREFS.sound, |
| 35 | volume: clamp(typeof p.volume === 'number' ? p.volume : DEFAULT_PREFS.volume, 0, 1), |
| 36 | voice: typeof p.voice === 'boolean' ? p.voice : DEFAULT_PREFS.voice, |
| 37 | names: |
| 38 | Array.isArray(p.names) && p.names.length === 4 && p.names.every((n) => typeof n === 'string') |
| 39 | ? p.names |
| 40 | : DEFAULT_NAMES, |
| 41 | rules: { ...DEFAULT_RULES, ...(p.rules ?? {}) }, |
| 42 | }; |
| 43 | } catch { |
| 44 | return DEFAULT_PREFS; |
| 45 | } |
| 46 | } |
| 47 | |
| 48 | export function savePrefs(p: Prefs) { |
| 49 | try { |
| 50 | localStorage.setItem(KEY, JSON.stringify(p)); |
| 51 | } catch { |
| 52 | // Storage unavailable — the settings just don't outlive the tab. |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | export const clamp = (n: number, lo: number, hi: number) => Math.min(hi, Math.max(lo, n)); |